City Runner Multiplayer Game is an immersive event activity game developed in Unity by the Government of Abu Dhabi, UAE. The game offers an exciting and interactive experience, designed to engage players in a competitive, fast-paced environment. Leveraging Kinect technology for motion control, City Runner enables players to physically move left, right, and jump. This multiplayer game allows two players to compete simultaneously, aiming to score the highest points by navigating through a dynamic cityscape.
Methodology:
Game Development:
Platform: Developed using Unity, a leading game engine, ensuring high performance and compatibility across different platforms.
Kinect Integration: The game is connected to Kinect, which captures players’ real-world movements, enhancing interactivity by translating physical motions into in-game actions like jumping and dodging obstacles.
Game Components:
Multiplayer Functionality:
Gameplay: City Runner supports two players in a shared environment, allowing them to compete in real-time. Players must strategically move and jump to avoid obstacles and collect points.
Scoring: Players aim to accumulate the highest score by maneuvering skillfully, with the competition intensifying as they race through the city.
Kinect Motion Controls:
Physical Engagement: Players control their avatars by physically moving left, right, or jumping using Kinect sensors, creating an engaging, full-body gaming experience.
Real-Time Interaction: The use of Kinect ensures seamless real-time interaction, making the game dynamic and responsive to players’ movements.
User Interface Development:
Intuitive Design: The user interface is designed for ease of use, with clear instructions and smooth navigation, ensuring players can quickly engage with the game.
Multiplayer Interface: Supports two-player mode with a clean display of scores and player positions, adding to the competitive excitement.
Testing and Validation:
Beta Testing: Conducted extensive testing with players to ensure smooth gameplay, responsiveness of Kinect controls, and an enjoyable multiplayer experience.
Performance Optimization: Focused on optimizing the game’s performance to handle real-time multiplayer action and Kinect integration without lag or crashes.
Deliverables:
Unity-Based Game: A fully functional game developed in Unity, optimized for multiplayer mode and Kinect motion control.
Multiplayer Support: Seamless two-player competition, with real-time score tracking and movement synchronization.
Kinect-Enhanced Gameplay: Motion-based controls using Kinect for an immersive, interactive gaming experience.
Conclusion:
City Runner Multiplayer Game showcases the Government of Abu Dhabi’s commitment to creating innovative and engaging activities through advanced technology. By incorporating Kinect motion controls and real-time multiplayer action, City Runner offers a thrilling, competitive experience that encourages physical activity and fun. This project highlights the power of Unity and Kinect, delivering a unique and interactive experience that is sure to be a hit in event settings.