BILAL AHMAD
I am a Games Developer. 3D Apps Developer. Professional Coder. Unity Developer.What I Do
Games Development
I specialize in game development across diverse genres, including hyper-casual, simulation, shooting, and role-playing games. Additionally, I possess expertise in creating cutting-edge Augmented and Virtual Reality experiences.
3D App Development
I excel in 3D app development using Unity, with a focus on creating innovative applications such as Digital Twins, Exercise & Workout Apps, incorporating advanced features like human tracking for enhanced user experiences.
Applications/Entertainment for Occasions
I specialize in crafting applications and games designed for entertainment purposes during special occasions, ensuring memorable and engaging experiences for users.
My Resume
Development Skill
Unity
C#
Digital Twins-Meta Verse
Augmented Reality
Virtual Reality
Other Skill
Scrum/Agile/Jira
Git
WordPress
Leadership
Problem-Solving
Sr. Unity Developer
Mind Solutions LLC (Oct 2024 - Present)Core Duties: • Design and develop interactive games for events using Unity, integrating Kinect, sensors, and touch-based inputs. • Collaborate with event coordinators and stakeholders to customize gaming experiences tailored to specific event requirements. • Implement game mechanics, user interface elements, and visual effects to ensure engaging and intuitive player experiences. • Optimize performance for event-specific hardware setups, including Kinect and other sensor-based input devices. • Conduct testing and troubleshooting on various platforms to ensure a smooth and responsive gaming experience. • Integrate multiplayer and networking features when required for event-based competitions. • Provide technical support during event setups and gameplay, ensuring smooth execution of games.
Sr. Unity Developer
VE2Max - (Nov 2023 - Sep 2024)Core Duties: • Elevate the capabilities of FittarHuman Tracking, focusing on advancements in precision and performance. • Successfully ported the Fittar App to IOS, expanding accessibility and user reach. • Drive updates for the Asensei SDK, ensuring it remains at the forefront of technology and functionality. • Spearhead the development of innovative Exercise & Workout Apps, incorporating human tracking technology for a seamless and immersive fitness experience. • Design and create engaging exercise games, combining fitness and entertainment elements to enhance user motivation and enjoyment.
Sr. Unity Developer & Team Lead
Quantum Sols - (Dec 2022 - Present)Core Duties: • Spearhead the integration of Unity with ChatGPT and other AI platforms to enhance user engagement and deliver immersive experiences. • Collaborate closely with cross-functional teams, including AI researchers, software engineers, and designers, to identify opportunities for AI integration in Unity projects. • Develop custom solutions and tools to facilitate the seamless integration of AI technologies, ensuring optimal performance and scalability. • Implement AI algorithms, machine learning models, and natural language processing techniques to create interactive and intelligent virtual characters and environments. • Design and implement intuitive user interfaces and systems for controlling and interacting with AI-powered elements within Unity. • Collaborate with artists, animators, and sound designers to integrate AI-driven features into the visual and audio aspects of Unity projects. • Conduct thorough testing, debugging, and optimization of AI-integrated Unity projects to ensure high-quality performance across multiple platforms and devices.
Sr. Unity Developer
Cloud Primerio - (July 2022 - April 2023)Core Duties: ● Collaborated with app developers to enhance the user experience by adding 3D features to existing apps. ● Created immersive AR experiences and incorporated machine learning techniques to improve functionality and interactivity. ● Upgraded outdated games by implementing new features and fixing bugs, resulting in a better gaming experience for users. ● Demonstrated strong leadership skills by managing projects from start to finish, ensuring timely delivery of high-quality results in a dynamic work environment.
Sr. Unity Developer - Team Lead
Alpha Kodez (Nov 2019 - July 2022)Core Duties: ● Oversaw and monitored team projects for timely and high-quality results. ● Provided support and guidance to junior team members. ● Published games on App Store and Play Store, ensuring compliance with submission guideline. ● Developed new games and added features to existing games using Unity expertise. ● Demonstrated self-motivation, personal responsibility, initiative, and creativity to tackle challenging tasks.
Mid - Sr. Unity Developer
HighLogix (Dec 2017 - Nov 2019)Core Duties: ● Designed and developed Unity games and features to improve user experience. ● Collaborated with team to troubleshoot and resolve issues for a timely, high-quality result. ● Utilized debugging techniques to optimize game performance. ● Demonstrated strong project management skills, overseeing multiple projects for convenient, high-quality results.
Intern - Jr. Unity Developer
Cove Tech (July 2017 - Dec 2017)Core Duties: ● Upgraded and published iOS games in compliance with submission guidelines. ● Designed and developed games and added features using Unity and game development expertise. ● Identified and resolved errors using debugging techniques to optimize game performance. ● Improved gaming engines and tools to enhance productivity, creativity and innovation in game development.
Student
University of Engineering & Technology, Taxila — B.Sc Computer Engineering (2013 - 2017)Majored in Computer Hardware, Software development and Telecommunication. ● Created a Wireless patient monitoring System with Android App(Temp, BP & ECG data collection, Analysing data and sending warnings to doctors about their patient's health.) for my Final year Project. ● Created websites, apps, games, networks, networks passwords cracking systems, Image processing projects, Vending machines using Arduino Uno, etc.
Unity Community Member
Issued by UnityUnity has awarded me as a fully-fledged member of the Unity developer community!
Employ of the year
Issued by CEO-HighlogixIn 2018, I received the Employee of the Year award at HighLogix, honored with a motorbike in recognition of my exceptional contributions and dedication to the organization.
My Projects
Mosaic Wall with Map Layout & Photo Printing
Mosaic Wall with Map Layout & Photo Printing is an event activity for DOF UAE made in Unity.
Project Overview:
Mosaic Wall with Map Layout & Photo Printing is an engaging interactive project developed in Unity for the Department of Finance Dinner event in the UAE. This innovative experience allowed attendees to upload their photos of their own painting or text via QR code scanning, have them printed instantly with aUAE Flag, and see them displayed on a large screen as part of a dynamic mosaic wall. The project combined personalization and advanced technology to create a memorable event highlight, showcasing the Department of Finance commitment to innovation and guest engagement.
Methodology:
Game Development:
Platform:
Developed in Unity, the project ensured smooth real-time integration of writing/painting uploads, printing, and display it on UAE Map. Unity’s capabilities allowed for dynamic visuals and seamless user interaction.
Game Components:
Mechanics:
- QR Code Scanning: Guests scanned a QR code to upload their photos directly from their smartphones.
- Photo Printing: Each uploaded photo was immediately printed with a customized Borouge-branded frame, providing attendees with a personalized keepsake.
- Mosaic Wall Display: Photos were dynamically displayed on a large digital screen, forming a visually striking mosaic wall inside the Map.
User Interface Development:
Intuitive Design:
- User-Friendly Upload Process: The QR code upload system was designed to be quick and straightforward, ensuring accessibility for all attendees.
- Dynamic Visuals: The mosaic wall featured smooth animations, enhancing the visual appeal and creating a captivating centerpiece for the event.
- Real-Time Feedback: Photos appeared instantly on the screen after uploading, ensuring an engaging and responsive experience.
Testing and Validation:
Performance Optimization:
- Verified real-time integration of writing/painting uploads, printing, and screen display to ensure the system could handle high user activity without delays or errors.
- Conducted stress tests to confirm reliable performance during peak event moments.
Deliverables:
- Unity-Based Application: A seamless application for QR code scanning, photo printing, and mosaic wall display.
- Custom-Branded Frames: Personalized photo prints with a Map-themed frame as a takeaway for guests.
- Dynamic Mosaic Wall: A visually appealing digital installation showcasing attendees’ photos in real time.
Conclusion:
The Mosaic Wall with Map Layout & Photo Printing project successfully blended personalization, technology, and visual storytelling to create a standout experience at the Department of Finance event. By enabling attendees to upload and print writing/painting while displaying them on a dynamic mosaic wall, the project highlighted the Department of Finance’s dedication to innovation and guest engagement. This memorable installation not only captivated attendees but also reinforced the UAE Map’s presence in a unique and impactful way.
Smoothie Power Challenge
Fitness Activation | Wellness Expo | Interactive Cycling Game made in Unity.
Project Overview:
The Smoothie Power Challenge is a gamified cycling experience built in Unity and designed for wellness events. Participants pedal a stationary bike outfitted with Arduino-based sensors to power an on-screen avatar racing toward a finish line. Upon crossing the line, riders earn a smoothie gift, seamlessly blending physical activity with real-time game feedback
Methodology:
By integrating Arduino hall-effect sensors with Unity’s scripting API, we captured pedal cadence data, filtered and smoothed the readings, and translated them into avatar velocity in real time.
Game Development:
Developed entirely in Unity 3D (C#), the project features a serial communication module for Arduino input, a movement controller for the avatar, and an animation system to trigger the reward sequence.
Platform:
Optimized for Windows PCs connected to an Arduino Uno and stationary bicycle setup—ideal for turnkey event kiosks.
Game Components:
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Arduino Sensor Module: Detects wheel rotations via hall-effect sensors.
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Serial Data Handler: Unity script that reads, debounces, and normalizes RPM data.
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Avatar Controller: Maps normalized RPM to forward motion on a 3D track.
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Reward System: Launches smoothie-dispensing animation and on-screen celebration.
Mechanics:
Players pedal to accelerate their avatar. The direct mapping of pedaling speed to in-game velocity creates an intuitive, effort-driven racing mechanic.
User Interface Development:
A clean HUD displays real-time RPM, distance remaining, and a progress bar. Start and finish screens feature clear prompts and celebratory graphics.
Intuitive Design:
Minimal visual clutter keeps focus on pedaling. Bold, high-contrast gauges and progress indicators ensure immediate understanding for riders of all ages.
User-Friendly Upload Process:
Event staff can adjust pedaling thresholds, track length, and gift parameters via a simple JSON config file—no code changes required.
Dynamic Visuals:
Background environments pulse and shift color intensity based on pedal speed, creating a more engaging, energy-driven aesthetic.
Real-Time Feedback:
Instant updates to the speedometer and avatar movement reinforce the user’s physical input, maintaining high engagement without perceptible lag.
Testing and Validation:
Field-tested with dozens of participants to ensure reliable sensor readings, stable serial communication, and smooth avatar motion under continuous use.
Performance Optimization:
Leveraged Unity’s Job System and optimized asset bundling to maintain a steady 60 FPS, even during prolonged event operation.
Deliverables:
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Complete Unity project with Arduino integration
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Arduino firmware and wiring diagrams
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Windows build packages for rapid deployment
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Configuration guide for event customization
Unity-Based Application:
Structured with modular C# scripts and ScriptableObjects for easy extension and maintenance, running on Unity 2021 LTS.
Custom-Branded Frames:
Start/finish screens customized with event branding and sponsor logos to reinforce the wellness expo’s identity.
Conclusion:
The Smoothie Power Challenge successfully fused physical exertion with digital gaming, driving high participant engagement and leaving a lasting impression. It demonstrates how combining simple hardware sensors with interactive Unity experiences can deliver both fun and fitness at large-scale events.
Human Nature Detection Application
Event Activation | UAE | AI-Powered Mood & Personality Experience made in Unity.
Project Overview:
The Human Nature Detection Application was created for a large-scale public event in the UAE. It engages users through an interactive series of questions designed to detect their mood and reveal their personality traits. Built as a real-time analysis tool with an immersive visual reveal, the application offered each participant a unique, personalized experience.
Methodology:
The project was developed using a blend of psychological evaluation techniques, data-driven algorithms, and interactive storytelling. By capturing user responses, the system dynamically analyzed behavior patterns to produce a human nature profile.
Game Development:
Leveraging Unity as the core game engine, the experience was built with real-time interaction in mind. The system flows seamlessly from data input to animated results, offering both entertainment and insight to users.
Platform:
The application was developed for Windows-based touchscreen kiosks, optimized for event-scale deployment with multi-user support.
Game Components:
Questionnaire System: Tailored sequence of mood/personality questions.
Data Processor: Real-time evaluator that matches responses with mood profiles.
Visual Reveal: Custom animations that display a user’s nature.
Mechanics:
Users engage with the system by answering multiple-choice questions. Based on their answers, the backend logic determines one of several nature/mood types and transitions to a visually rich results screen.
User Interface Development:
The interface was developed for touch-based interaction, featuring clear navigation, animated transitions, and custom visual themes to match the event’s branding.
Intuitive Design:
Each interaction was carefully designed for intuitive flow, allowing users of all ages to complete the experience without guidance, making it ideal for high-traffic environments.
User-Friendly Upload Process:
A back-end manager enabled easy updates to the questionnaire and mood profiles without needing to alter the core code, making it scalable and reusable for future events.
Dynamic Visuals:
Each revealed personality type was matched with vibrant, animated visuals designed to evoke emotions and excitement. This created a memorable and share-worthy moment for every participant.
Real-Time Feedback:
The system processed answers instantly and generated feedback within seconds, ensuring smooth engagement without downtime or loading delays.
Testing and Validation:
The application underwent thorough QA testing across devices and scenarios to ensure reliability under continuous use during the event. Edge cases and input anomalies were handled gracefully.
Performance Optimization:
Code and assets were optimized to deliver lag-free performance even after hours of continuous operation. Memory management and frame rates were closely monitored during development.
Deliverables:
Full Unity-based application ready for deployment
Branded visuals and animations
Configurable question and result framework
Touchscreen-ready UI
Documentation for future scalability
Unity-Based Application:
Built using Unity 3D, the application featured a modular architecture that allowed future updates and branding changes with minimal effort.
Custom-Branded Frames:
The final reveal screen incorporated event-branded elements, including themed frames and logos to ensure alignment with the event’s identity.
Conclusion:
The Human Nature Detection Application was a standout feature at the UAE event, combining emotionally engaging content, AI-driven insights, and visually dynamic experiences. Designed for scalability, customization, and user enjoyment, it stands as a testament to the power of merging psychology with interactive technology.
Save The ocean
Save The Ocean is an event activity for UAE made in Unity.
Project Overview:
Save the Ocean is an action-based educational game developed in Unity, created to promote environmental awareness through engaging gameplay. In this interactive experience, trash items fall from the top of the screen, and users must quickly crush them to clean the ocean. At the same time, sea creatures swim in from the left and right sides, and players must avoid harming them. Combining fun mechanics with an important environmental message, Save the Ocean offered players an exciting challenge while encouraging positive action.
Methodology:
Game Development:
Platform:
Developed in Unity, the application ensured real-time object spawning, touch detection, collision handling, and smooth animations, providing a responsive and enjoyable experience across a range of devices.
Game Components:
Mechanics:
Falling Trash Items: Various types of ocean litter, such as plastic bottles and bags, dropped from the top of the screen at increasing speeds.
Crushing Mechanism: Players had to tap or click on the trash items to crush and remove them before they reached the bottom.
Sea Creatures: Friendly ocean animals like turtles and fish appeared from the sides, and players needed to avoid tapping them to prevent losing points or ending the game.
User Interface Development:
Intuitive Design:
Simple Controls: One-tap interaction made the game accessible to players of all ages.
Clear Visual Cues: Trash items and sea creatures were visually distinct, allowing quick and easy recognition during fast-paced gameplay.
Dynamic Animations: Smooth item movements, splashing effects when trash was crushed, and natural swimming motions for the sea creatures enriched the overall experience.
Testing and Validation:
Performance Optimization:
Conducted thorough testing to ensure accurate touch/click detection, especially during high-speed sequences.
Optimized animations and object spawning to maintain consistent performance without frame drops.
Balanced difficulty progression to keep players challenged while avoiding frustration.
Deliverables:
Unity-Based Application: A fully functional action game promoting environmental consciousness through engaging mechanics.
Educational Gameplay: Fun yet meaningful gameplay encouraging players to think about protecting ocean life.
Dynamic Visual Effects: High-quality animations and effects enhancing the feeling of an underwater environment.
Conclusion:
The Save the Ocean project successfully combined entertainment with environmental education, creating an enjoyable way for players to engage with an important cause. Through fast-paced trash crushing and careful avoidance of sea creatures, the game emphasized the importance of ocean conservation. Built with Unity, this project showcased how interactive experiences can deliver powerful messages while keeping users entertained.
Trivia Games
Trivia Game is an event activity for UAE made in Unity.
Project Overview:
Event Game Hub – Abu Dhabi Edition is a vibrant interactive application developed in Unity, featuring three classic games: Who Wants to Be a Millionaire, Family Feud, and Wheel of Fortune. Specially designed for a major event in Abu Dhabi, this all-in-one entertainment hub offered guests an exciting, engaging, and competitive gaming experience. By recreating beloved TV game shows with customized branding and event-specific content, the app enhanced guest interaction and created unforgettable event moments.
Methodology:
Game Development:
Platform:
Built using Unity, the application ensured smooth navigation between multiple games, real-time responsiveness, and visually appealing interfaces, delivering a polished and professional entertainment solution for large audiences.
Game Components:
Mechanics:
Who Wants to Be a Millionaire: A trivia-based game where participants answered progressively harder questions to climb the prize ladder, complete with lifelines for added strategy.
Family Feud: Teams competed by guessing the most popular survey answers, promoting teamwork and lively competition.
Wheel of Fortune: Players spun a virtual wheel to solve word puzzles, testing their luck and problem-solving skills in a thrilling format.
User Interface Development:
Intuitive Design:
Easy Navigation: A unified menu system allowed users to quickly select and jump into any of the three games.
Custom Branding: Each game featured Abu Dhabi event-specific visuals, creating a cohesive and localized experience.
Dynamic Animations: Smooth transitions, engaging visual effects, and authentic sound effects replicated the feel of the original TV shows.
Testing and Validation:
Performance Optimization:
Rigorous playtesting to ensure each game functioned flawlessly across different device types and input methods.
Verified fast loading times and stable performance even with high guest participation.
Fine-tuned question databases, survey results, and puzzle setups to ensure fairness and variety.
Deliverables:
Unity-Based Application: A polished, multi-game application featuring Who Wants to Be a Millionaire, Family Feud, and Wheel of Fortune.
Customized Game Content: Questions, puzzles, and surveys tailored for the Abu Dhabi event audience.
Event-Ready System: A ready-to-run entertainment platform that boosted guest engagement and excitement.
Conclusion:
The Event Game Hub – Abu Dhabi Edition successfully brought the thrill of popular TV game shows to a live event environment, creating a lively, interactive experience for all attendees. By delivering seamless gameplay, custom event branding, and crowd-pleasing entertainment, the app highlighted the power of Unity in crafting versatile, professional event solutions that left a lasting impression.
Scratch Me with Lidar Sensor
Scratch Me with Lidar Sensor is an event activity for UAE made in Unity.
Project Overview:
Scratch Me with Lidar Sensor is an interactive installation developed in Unity, designed to engage attendees through a playful scratch-and-reveal experience. Installed at ground level, the project used a Lidar sensor to detect user movements across the surface. As users “scratched” the screen with their feet or hands, hidden messages were revealed, offering a dynamic and memorable interaction. The project seamlessly blended cutting-edge sensor technology with gamified interaction to captivate audiences and promote user engagement.
Methodology:
Game Development:
Platform:
Developed in Unity, the application ensured real-time movement detection, scratch visualization, and message reveal animations. Unity’s flexibility allowed for the creation of highly responsive and visually dynamic scratch surfaces.
Game Components:
Mechanics:
Lidar Sensor Detection: A Lidar sensor accurately tracked user movement on the ground-mounted screen, interpreting physical interactions as scratch actions.
Scratch Screens: Users scratched different areas of the screen, gradually uncovering hidden messages underneath.
Message Display: As scratching continued, personalized or branded messages were dynamically revealed, creating an element of surprise and engagement.
User Interface Development:
Intuitive Design:
Natural Interaction: The scratch mechanism felt intuitive and required no instructions, encouraging spontaneous participation from users of all ages.
Smooth Visuals: Real-time scratch animations and seamless message reveals enhanced the overall experience, keeping users entertained.
Immediate Feedback: The system instantly responded to user movements, ensuring a lively and interactive session.
Testing and Validation:
Performance Optimization:
Conducted extensive testing to ensure the Lidar sensor consistently and accurately detected a range of movements.
Verified real-time response without lags, even with multiple users interacting simultaneously.
Fine-tuned scratch sensitivity to balance user effort and message reveal timing perfectly.
Deliverables:
Unity-Based Application: A robust application integrating Lidar sensor input, scratch effects, and real-time message display.
Scratchable Screens: Custom-designed digital surfaces that created a rewarding and playful scratching experience.
Dynamic Message Reveal: Hidden messages that were revealed interactively as users engaged with the screen.
Conclusion:
The Scratch Me with Lidar Sensor project successfully combined innovative sensor technology and interactive gamification to deliver an unforgettable experience. By allowing users to physically engage with a scratchable digital surface and uncover hidden messages, the installation captured attention and created lasting impressions. This project demonstrated a creative use of Lidar technology within Unity, emphasizing real-time interaction, user enjoyment, and cutting-edge experiential design.
Awesome Clients
My Pricing
Make Your Single Page
Elementor / WPBakeryAll the Lorem Ipsum generators on the Internet tend to repeat predefined chunks as necessary
1 Page with Elementor
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Design Make this Page
Elementor / WPBakeryAll the Lorem Ipsum generators on the Internet tend to repeat predefined chunks as necessary
5 Page with Elementor
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5 Plugins/Extensions
Multipage Elementor
Design Figma
MAintaine Design
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50 Plugins/Extensions
Customize Your Single Page
Elementor / WPBakeryAll the Lorem Ipsum generators on the Internet tend to repeat predefined chunks as necessary
10 Page with Elementor
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Responsive Design
Content Upload
Design Customization
20 Plugins/Extensions
Multipage Elementor
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MAintaine Design
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100 Plugins/Extensions
My Blog

The Future of Game Development with Unity: Trends to Watch
Overview
Game development has come a long way, and Unity continues to stand at the forefront of this ever-evolving industry. With cutting-edge tools, a thriving developer community, and cross-platform capabilities, Unity has become the go-to engine for creators of all skill levels. But what does the future hold for Unity developers? In this blog, we explore the key trends shaping the future of game development with Unity.
1. The Rise of AI in Game Development
Artificial Intelligence (AI) is reshaping game development by enabling smarter NPCs, adaptive gameplay, and personalized user experiences. Unity’s Machine Learning Agents (ML-Agents) Toolkit provides developers with powerful tools to integrate AI into their games.
2. Real-Time Multiplayer Experiences
With the boom in online gaming, real-time multiplayer games are more popular than ever. Unity’s Multiplay and Netcode solutions streamline the creation of robust multiplayer experiences.
3. Enhanced Visual Fidelity with HDRP and URP
Unity’s High Definition Render Pipeline (HDRP) and Universal Render Pipeline (URP) continue to push the boundaries of what’s visually possible. These pipelines allow developers to create stunning graphics while optimizing performance across devices.
4. Expansion of AR and VR Development
Augmented Reality (AR) and Virtual Reality (VR) are the future of interactive entertainment. Unity’s XR Interaction Toolkit and AR Foundation make it easier for developers to create immersive experiences.
5. Procedural Content Generation
Games are becoming larger and more complex, and procedural content generation (PCG) is helping developers keep up. Unity’s tools like Shader Graph and procedural asset workflows allow developers to generate expansive worlds and assets programmatically.
6. Cross-Platform Gaming
Unity’s ability to deploy games to multiple platforms remains one of its strongest features. As cloud gaming grows, Unity developers will have even more opportunities to create games that can be played anywhere.
7. Community and Marketplace Growth
The Unity Asset Store is a treasure trove of resources for developers, from 3D models to complete game templates. As the community grows, expect even more high-quality assets and tools to become available.
Conclusion
Unity continues to evolve, empowering developers to push the boundaries of creativity. By staying ahead of these trends—AI, AR/VR, procedural content, and more—you can ensure your games stand out in an increasingly competitive market.
Are you ready to create the next big hit with Unity? Let us know your favourite trend or tool in the comments below!
Contact With Me

BILAL AHMAD
Unity DeveloperI am open to freelance opportunities, contract positions, and full-time employment. Feel free to reach out to me on LinkedIn or contact me directly through my email/whatsapp for further discussions
Phone: +923126662578 Email: me@ibilalahmad.com