Project Overview: Scratch Me with Lidar Sensor is an interactive installation developed in Unity, designed to engage attendees through a playful scratch-and-reveal experience. Installed at ground level, the project used a Lidar sensor to detect user movements across the surface. As users “scratched” the screen with their feet or hands, hidden messages were revealed, offering a dynamic and memorable interaction. The project seamlessly blended cutting-edge sensor technology with gamified interaction to captivate audiences and promote user engagement.
Methodology: Game Development: Platform: Developed in Unity, the application ensured real-time movement detection, scratch visualization, and message reveal animations. Unity’s flexibility allowed for the creation of highly responsive and visually dynamic scratch surfaces.
Game Components: Mechanics:
Lidar Sensor Detection: A Lidar sensor accurately tracked user movement on the ground-mounted screen, interpreting physical interactions as scratch actions.
Scratch Screens: Users scratched different areas of the screen, gradually uncovering hidden messages underneath.
Message Display: As scratching continued, personalized or branded messages were dynamically revealed, creating an element of surprise and engagement.
User Interface Development: Intuitive Design:
Natural Interaction: The scratch mechanism felt intuitive and required no instructions, encouraging spontaneous participation from users of all ages.
Smooth Visuals: Real-time scratch animations and seamless message reveals enhanced the overall experience, keeping users entertained.
Immediate Feedback: The system instantly responded to user movements, ensuring a lively and interactive session.
Testing and Validation: Performance Optimization:
Conducted extensive testing to ensure the Lidar sensor consistently and accurately detected a range of movements.
Verified real-time response without lags, even with multiple users interacting simultaneously.
Fine-tuned scratch sensitivity to balance user effort and message reveal timing perfectly.
Deliverables:
Unity-Based Application: A robust application integrating Lidar sensor input, scratch effects, and real-time message display.
Scratchable Screens: Custom-designed digital surfaces that created a rewarding and playful scratching experience.
Dynamic Message Reveal: Hidden messages that were revealed interactively as users engaged with the screen.
Conclusion: The Scratch Me with Lidar Sensor project successfully combined innovative sensor technology and interactive gamification to deliver an unforgettable experience. By allowing users to physically engage with a scratchable digital surface and uncover hidden messages, the installation captured attention and created lasting impressions. This project demonstrated a creative use of Lidar technology within Unity, emphasizing real-time interaction, user enjoyment, and cutting-edge experiential design.